Introduction After doing some research and making concept art for this project I am finally ready for production, however, before I actually make the assets for the environment I will first plan the layout of the map and block out the level. I will create the map layout in Photoshop. I will not be going…
Category: FMP Planning & Production
Year 2 FMP – Pre-production concept art
Introduction After researching enough about the dwarf mythology, looking at some reference images online and getting an idea of their living conditions I started making some concept art. In this blog post, you’ll see some basic sketches of volcanic rock drawn on my sketchbook and a couple matte paintings on Photoshop. Matte painting is something…
Year 2 FMP – Client Brief
Introduction In this blog, I will be identifying my client and target audience as well as providing an explanation as to why I am targeting this group of people for my project. This important to know as not only will I be able to plan my project accordingly to a group of people making planning…
Year 2 FMP – Pitch
Introduction In 2017, I have started games design with little to no knowledge of how games were made. During my first and second units in my first year, I learned the basics of 3D modeling, texturing and level design, but, it wasn’t until my year one FMP where I made a working game complete with…